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DF2010:Item quality
From Dwarf Fortress Wiki
(Redirected from Masterpiece)
| This article is about the current version of DF. |
[edit] Quality grades
All crafted items (furniture, armor, bolts, etc.) – but not intermediate materials (bars, blocks, etc. except cloth, which does have quality levels) – are bracketed by characters that show the quality of their craftsdwarfship. Dyeing also has a quality level, as does Decorating/Encrusting (with gems, leathers, cloth, etc). Prepared foods have quality levels. Alcohol has a hidden quality rating that controls the amount of happiness a dwarf gets from drinking it.
| Designation | Description | Value Modifier | Damage / To-Hit / Armor Modifier | |
|---|---|---|---|---|
| Item Name | — | 1x | ||
| -Item Name- | Well-crafted | 2x | ||
| +Item Name+ | Finely-crafted | 3x | ||
| *Item Name* | Superior quality | 4x | ||
| ≡Item Name≡ | Exceptional | 5x | ||
| ☼Item Name☼ | Masterful | 12x | ||
| Unique name | Artifact |
[edit] Changes to artifact weapons
Toady gave us a quote on weapon and armor quality, giving the game qualities of an "artifact" in DF2010:
- Value*10. (clarify this please? Less than masterwork?)
- Cannot be owned (can be equipped, you might have to do it explicitly though).
- Armor deflection roll has *3 roll modifier instead of the masterwork's *2.
- Same for melee attack and archery rolls.
- It looks like the artifact edges are the maximum edge for the material, which is also what a masterwork gets, so beyond a masterwork you'd just be getting the hit roll modifier.
- Things like artifact bone spears will likely be crap against steel, yeah. We don't have actual magical artifacts yet, and that's what would be required.
