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DF2010:Skull

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v0.31.12 · v0.28.181.40d · v0.23.130.23a
This article is about the current version of DF.

Skulls can be obtained from the corpses of dead creatures and as a by-product of butchering. Most creatures have one skull, but some have none and others have up to seven.

Skulls can be processed into totems at the craftsdwarf's workshop.

Unlike bones or shell, dwarves never request skulls for strange moods.

For totems, the value of the original animal is very important. Like all creature byproducts, the skull value is scaled by the modvalue of the creature.

[edit] See also

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