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DF2010:Bat man

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Bat man

b

Biome
This creature can not be butchered


v0.31.12 · v0.28.181.40d · v0.23.130.23a
This article is about the current version of DF.
A humanoid with the head of a bat and wings stretching from wrists to ankles.

Batmen are found in underground cavern systems. They are one of the creatures that appear in hostile or friendly tribes. They wield spears and blowguns which are sometimes coated with poison.




This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes related to the game, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry.


Some things to watch out for when dealing with batmen:
They show a preference for working individually, paired up with a different birdman of some type or with nightwings.
They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
They are exceptional detectives: given enough preparation time, they can defeat any foe.
Their default identities are a secret. If you turn this off, their chasm will flood your fortress with nobles instead.
They can breathe in space.
They are vengeance, they are the night.
THEIR PARENTS ARE DEAD!!!!

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